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Azijin
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Ashgrave Knight

Hero character: sculpt, retopology, UVs, PBR texturing and a full deformation rig.

Date
Software
Blender
Disciplines
3D Modelling, Character Art, Rigging, Shading

3D model

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About this project

Sculpted in Blender, retopologised to 42k triangles, four UDIM texture sets, and a control rig with corrective shape keys for the shoulders and hips.

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